Now that issue 1 is out and available at http://rolhirst.co.uk/, thought I'd run through the cover process...
Rol sent me a brief idea or two, which I developed around 20 crude thumbnails designs from and sent on to him, who picked out elements that he liked, leading to a more refined second round before a design was settled on.I drew the art at full US size, then reduced the line art down to A4 and added gray tones that I scanned in (untidied version above) and sent to Rol for approval. Once that came through, I began colouring in Photoshop, knowing that I would add the signage in once all the colouring was complete.
Once the colouring (except for the sky, as I was doing that separately on a separate layer) was complete, we hit a snag: when I did thumbnails, Rol told me I needed to add the pier but he was unable to fully view the line art I sent him as he was away and only had his Blackberry to view from. Later I figured out that mentally my geography of the town layout was about 90 degrees from the actual locations, leading to about three different amendments removing the pier and inserting a new one. Eventually I got there and when #1 turned up today, I was relieved to see that you actually can't tell there's any jiggerypokery.
Anyway, once the art was corrected and locked, off to Dave Metcalfe-Carr who added the logo and job done. Now go buy the comic, it's probably the best new small press comic you'll read all year...
Saturday, 15 October 2011
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment